I'd be happy to work with you on refining some of these deeper attributes to get them more spot on. I found this link that should help you find those specialisaties and traits and get them where they need to be easier: So for example Dustin Martin and Brett Deledio would have a long shot trait, someone like Jack Riewoldt would have the Flair trait, someone like Justin Koschitzke would have the injury prone trait. I also think that for certain players you need to get the traits and specialisaties spot on. up to around 80-90, Power around 80-90, Curve around 75-80).
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So for Richmond, I'd have Jack Riewoldt's free kick taking stats high (so FK Acc. Basically just giving them stats that you would assume as their set shot stats. I think you need some more consistency with these.įor each team I'd also have a designated free kick taker, which would easily be referred to as your main goalkicker in the team (either that or the best kick - so a WCE would have Hurn or Kennedy potentially). While Nic Naitanui has 89 acceleration and only 39 sprint speed. Looking quickly, someone like Beau Waters has 37 acceleration but 93 sprint speed. There are some weird juxtaposing speed stats for other teams too. A lot of players all round (in the league) tend to have pretty slow acceleration and sprint speeds in fact, so I'd almost look at a universal bump of 10-15 for most players and really focussing on the actual pacey players in each team and making sure they're at minimum above 75 with a maximum of 90 for the real speedsters. and 47 sprint speed when he's easily one of the fastest players in the competition. I think one thing, looking deeper into the attributes that you need to pump up as well, are the acceleration and sprint speed stats. Vickery (RW) - Riewoldt (ST) - Edwards (LW) Morris (RCB) - Chaplin (CB) - Grimes (LCB)ĭeledio (RM) - Cotchin (CAM) - Tuck (CDM) - Martin (LM) I'd maybe go for a 3-4-3 Diamond formation with the Tiges and have it lineup as such: I'd also personally have Alex Rance as GK and not Newman (I think Newman could go to the bench - would also have him as a CDM now), would also put Dylan Grimes and Stephen Morris into the side. Meaning you went from a 66 to start, up to a 77 in one year.Ok, so I've been going through the lists and there's a few things that I think need to be cleaned up.įirst things first, looking at my own team of the Tigers, as mentioned by Eth there's 2 Cotchin's, there's also two Martin's, two Ty Vickery's and Jack Riewoldt is no.27 (actually no.8), Chris Newman is no.17 (now no.1 after relinquishing captaincy), Jake King is no.15 (actually no.28), Chris Knights is no.8 (actually no.15). You will continue to outgrow your teammates there.Īs far as the edit question, that number you see is the amount you have grown in a year. You can carry the team as far as you can, but many of the players on the team unfortunately have low ceilings at Yeovil. Does that mean I'm playing as an 88 level player? Or does the game work in such a way that you have to transfer to the better clubs to play with better players and 2nd tier teams will always remain 2nd tier teams?ĮDIT: Also, how high does that little +n number go next to your player rating go? Right now I'm 77 +11. Will they improve along the way? Will the manager of the team bring in other higher level players? As the team does better will there be more money for the manager to get players? The team has a lot of young players as well. Halfway through the first season I'm already level 77, which is 10 higher than the next best player on my team. I'd like to stay with the team and help them move up from nPower 1 to the Champions League and then up to the Premier League. I've started out at Yeovil Town and like the team. I play single player career mode, only controlling my player. Question for you: does your team grow along with you in Career Mode?